Some Call of Duty players on Steam have observed that the game compiles shaders from the desktop environment without their explicit consent. This background activity occurs outside the normal game launch and update process, leading to concerns about resource usage and transparency. Players report frustration as this unexpected behavior may impact system performance and bandwidth. The community is watching for official statements or patches to clarify or resolve the issue.
- Shader compilation runs outside the game without user permission.
- Players seek ways to disable this background process.
