A community developer has released an unofficial pre-release patch for Elite Dangerous that integrates DLSS 4.5 and FSR 3.1 upscaling technologies into the non-VR version of the game. This mod aims to reduce visual artifacts like shimmering and jagged edges, enhancing graphical fidelity on standard displays. Players can expect a smoother and clearer visual experience while exploring the galaxy. The developer is actively seeking bug reports through Discord and GitHub to improve the patch. This community effort offers a significant visual upgrade ahead of any official fixes.
- Adds DLSS 4.5 and FSR 3.1 upscaling to non-VR Elite Dangerous
- Community-driven bug reporting via Discord and GitHub
