Players using VR headsets like the Quest 3 in Elite Dangerous are reporting significant aliasing and shimmering effects, especially on distant objects and manmade structures. Despite experimenting with various VR presets and graphical adjustments, the visual quality issues remain noticeable, affecting immersion and overall experience. This feedback comes from new and existing players alike, highlighting ongoing challenges in achieving high graphical fidelity in VR within the game. As VR adoption grows among commanders, these visual concerns may influence player satisfaction and expectations moving forward.

  • Issues primarily affect distant objects and structures in VR.
  • Adjusting presets has limited impact on reducing aliasing.