Players in the Dune: Awakening subreddit have raised questions about the necessity of Battleye anticheat in upcoming single-player and self-hosted server modes. Since these modes lack multiplayer character transfers, some community members wonder if Battleye will remain active or if it can be disabled to support modding and server customization. The discussion reflects a broader player interest in mod support and flexibility for self-hosted environments, which may impact Funcom's approach to anticheat enforcement outside of multiplayer.

  • Community seeks option to disable Battleye on self-hosted servers.
  • Modding support is a key concern driving the conversation.