A recent community report on r/EliteDangerous highlights an unusual issue where neutron star jumps trigger two consecutive jumps instead of one, even when a direct jump is possible. This anomaly increases total travel distance, counteracting the usual efficiency gained from neutron boosts. The player provided detailed jump data and screenshots, prompting discussion about a potential bug or a change in the game’s jump pathfinding system. This affects commanders who depend on neutron boosts for faster long-range travel, possibly requiring route adjustments until the issue is resolved.
- Issue causes inefficient double jumps despite direct jump availability.
- Could indicate a bug or altered jump pathfinding mechanics.
