A returning player to Elite Dangerous shared their struggle to find meaningful engagement after 30 hours of gameplay. Despite exploring transport missions and earning credits, they felt disconnected due to a lack of distinct planetary or station identity, which diminished the sense of having a home base. The introduction of planetary walking mechanics in recent DLCs added complexity, but the player expressed uncertainty about how to use these features effectively. This feedback underscores ongoing difficulties for new and returning commanders in fully grasping and enjoying the evolving gameplay systems as of mid-2026.
- Player finds planets and stations indistinct, reducing immersion.
- Uncertainty around new planetary walking mechanics affects gameplay depth.
