A detailed community spreadsheet on r/EliteDangerous breaks down Time To Kill (TTK), damage per second (DPS), and sustained DPS for various weapons and NPCs, including engineering effects. The analysis explains why some weapons, like Enforcers, have longer TTKs and highlights the Eclipse as a top performer. It also reveals that swapping to a second weapon can be faster than reloading, offering commanders new tactical options. This data is especially useful for players tackling hard operations against NPCs, helping optimize combat efficiency.

  • Includes engineering upgrade impacts on weapon performance
  • Shows weapon swap can outpace reload times