Players in the Dune: Awakening community have flagged a significant balance issue with weapons obtained in the Deep Desert (DD) area. Blueprints like Bashar's Command and Vaporiser, designed for DD gameplay, reportedly struggle to effectively damage standard riflemen enemies. Users note these weapons consume excessive ammo or gel canisters to eliminate a single foe, suggesting they are underpowered for their intended environment. This imbalance could affect combat flow and player satisfaction, highlighting a need for developer attention to weapon tuning within DD content.
- Weapons from Deep Desert blueprints are less effective against regular riflemen.
- High ammo and fuel consumption reported for kills in DD combat.
