Players in Dune: Awakening have encountered a progression barrier where dungeon difficulty level 14 is inaccessible without reaching a higher faction rank, despite completing level 13 without issue. This gating ties dungeon difficulty to faction standing, which some players argue is an unintended restriction limiting access to challenging content. The issue has generated community discussion about whether dungeon difficulty should be linked to faction rank, as the current system may hinder player progression and enjoyment in the evolving world of Arrakis.
- Difficulty 14 locked until higher faction rank is achieved
- Players can complete difficulty 13 but cannot advance further
