A commander in Elite Dangerous has highlighted the challenge of managing large ships like the Anaconda and Corvette due to the absence of large landing pads at player-built outposts. Currently, these outposts only support small pads, forcing players to shuttle between their fleet carrier and outpost in smaller ships to complete missions. This creates a repetitive and time-consuming gameplay loop involving multiple ship swaps and travel. The player is also involved in a faction conflict to reclaim control of their system, underscoring the need for expanded infrastructure to support larger vessels at outposts.
- Large ships cannot dock at player-built outposts due to small pad size.
- Players must use smaller ships for mission turn-ins, causing extra travel.
