Players in Elite Dangerous have raised concerns about intentional team killing during Operations, where some commanders destroy allies' ships immediately after leaving the Runner, engage in interdictions, or spawn kill at elevators before shields activate. While friendly fire is an established game mechanic, deliberate team killing disrupts cooperative play and wastes valuable time. The community's growing frustration highlights a need for penalties to discourage griefing and improve the social experience. Addressing this issue could enhance player retention and foster a more positive environment in Operations.
- Intentional team killing includes destroying ships post-Runner and spawn killing at elevators.
- Community urges penalties to reduce griefing and protect cooperative gameplay.
