Players in Elite Dangerous have reported a new graphical glitch where non-landable planets, especially those with cloud layers, flicker when not directly observed. This issue was noted on high-end hardware, including RTX 5070 Laptop GPUs and i7-14650HX CPUs, suggesting it is not related to low system specs. The flickering disrupts visual immersion and raises questions about whether this is a widespread bug or isolated to certain setups. The community continues to monitor graphical fidelity and stability as the game evolves.
- Issue affects planets with cloud layers when off-screen.
- Reported on high-end hardware, indicating a broader problem.
