A Dune: Awakening community member has requested recommendations for affordable US-based server hosting to run a self-hosted server supporting around 10 concurrent players. The user’s home server cannot handle the load, and popular providers like Hetzner are EU-based, leading to concerns about latency for US players. This reflects ongoing community interest in self-hosted multiplayer setups to improve connection quality and control. It also points to a current lack of easily accessible, cost-effective US hosting options tailored for Dune: Awakening.

  • Seeking US-based servers to reduce latency for local players.
  • Targeting support for approximately 10 concurrent players.