A commander in the Elite Dangerous community inquired about the possibility of reducing and eventually removing a player faction's influence in their architect system. Currently, the player faction holds 70% influence and is expanding, threatening the NPC faction originally supported by the commander. The commander asked if completing missions for the NPC faction could effectively decrease the player faction's control and restore balance. This question highlights the ongoing community interest in faction.
- Player faction currently controls 70% influence in the system.
- Missions for NPC faction may reduce player faction influence over time.
