A community developer has introduced EDAMAME, a modular engine intended to replace the ship COVAS voice with custom audio clips tied to in-game events. The project uses VoiceAttack and EliteAPI to read live telemetry, so commanders can customize responses without relying on voice input. It is positioned as a flexible alternative to fixed voice packs. The developer is currently seeking voice talent, which could broaden language, tone and character options for pilots who want a more personal cockpit soundscape.
- EDAMAME stands for Elite Dangerous Audio Mixing, Automation, & Management Engine.
- The project is currently looking for voice contributors.
