A Reddit user has achieved a breakthrough by running Elite Dangerous in VR on an M1 Max MacBook, streaming directly to an Apple Vision Pro headset without relying on Windows PCs or compatibility layers like Wine. Using a custom Windows runtime designed for Apple silicon, the game runs at 30-35 fps with a resolution of 1700x1372 per eye. This open-source approach expands VR accessibility for Mac users and highlights community innovation in adapting Elite Dangerous to new platforms. The user is open to questions, suggesting potential for broader adoption among Mac commanders.
- Runs at 30-35 fps at 1700x1372 resolution per eye
- No Windows PC or Wine compatibility layer needed
