A commander on the Elite Dangerous subreddit has raised concerns about the effectiveness of the game's in-built economic tools, especially when planning cargo missions. The player shared an experience where the in-game market comparison suggested transporting battle weapons as the most profitable commodity. However, upon arrival, the destination station lacked a black market, rendering the cargo illegal and unsellable. This incident underscores persistent shortcomings in the internal market features and explains why many players continue to depend on third-party tools for reliable trade route planning. As Elite Dangerous evolves, addressing these tool limitations remains important for smoother player trading experiences.

  • In-game market comparison can suggest commodities illegal at destination stations.
  • Players often rely on third-party tools for accurate cargo mission planning.