A commander reported dissatisfaction with the on-foot gameplay in Elite Dangerous when using a PSVR2 headset. While initially excited by the immersive potential, the player found the environment design lacking, citing grey walls surrounding a flat 2D screen that disrupted immersion. Additionally, the absence of native support for the PSVR2 controllers further diminished the experience. This feedback reflects broader community concerns about the current state of VR integration and on-foot gameplay depth,.

  • On-foot VR environment criticized for simplistic design and immersion breaks.
  • Lack of native PSVR2 controller support noted as a key issue.