<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
  <title>CarrierTV Galactic Bulletin</title>
  <link href="https://carriertv.buanzo.org/news/"/>
  <updated>2026-06-05T13:11:29Z</updated>
  <id>https://carriertv.buanzo.org/news/</id>

  <entry>
    <title>Game crashes</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-05-game-crashes.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-05-game-crashes.html</id>
    <updated>2026-06-05T13:09:05Z</updated>
    <summary>Following the latest Elite Dangerous update, several commanders have reported persistent game crashes, particularly when using the popular ED CoPilot mod. One commander noted that with CoPilot active, the game crashes immediately upon engaging flight controls. Without the mod, crashes still occur but more randomly, such as when opening the system map after mining. Attempts to update and repair the CoPilot mod have not resolved these issues, suggesting a compatibility or stability problem introduced by recent.</summary>
  </entry>
  <entry>
    <title>Trying to get back to Elite but cannot connect to servers (Epic)</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-05-trying-to-get-back-to-elite-but-cannot-connect-to-servers-epic.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-05-trying-to-get-back-to-elite-but-cannot-connect-to-servers-epic.html</id>
    <updated>2026-06-05T13:09:05Z</updated>
    <summary>A returning Elite Dangerous player who reinstalled the game via the Epic Games Store is facing ongoing server connection failures at the main menu, preventing any gameplay. Despite verifying network settings, using a wired Ethernet connection, and disabling Tailscale VPN to eliminate interference, the problem persists on Windows 11. This critical connectivity issue blocks access to the game entirely and may indicate server or client compatibility problems specifically affecting Epic platform users. Other.</summary>
  </entry>
  <entry>
    <title>Power Data merits bonus not working?</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-05-power-data-merits-bonus-not-working.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-05-power-data-merits-bonus-not-working.html</id>
    <updated>2026-06-05T13:09:05Z</updated>
    <summary>A commander pledged to the Li Yong-Rui (LYR) power has reported an issue with merit bonuses when delivering Power Data. Despite following the correct procedure—stealthily downloading Power Data from Odyssey settlements in LYR undermining systems and delivering it within 30 light years to LYR stronghold systems—the expected ethos bonus of 30-40% was not applied. Instead, only the base merit values plus a 15% offensive action bonus were granted. This raises concerns about the accuracy of merit calculations in.</summary>
  </entry>
  <entry>
    <title>Found some Thargoid sensor fragments at this location. Useful if anybody wants it.</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-05-found-some-thargoid-sensor-fragments-at-this-location-useful-if-anybody-wants-it.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-05-found-some-thargoid-sensor-fragments-at-this-location-useful-if-anybody-wants-it.html</id>
    <updated>2026-06-05T13:09:05Z</updated>
    <summary>A commander has located Thargoid sensor fragments near Colonia, just off the neutron highway. These fragments are important for players involved in anti-Thargoid missions or those crafting related technologies. The discovery was shared with the community to aid coordinated resource gathering and strengthen collective efforts against Thargoid threats. This find is particularly useful for commanders exploring Thargoid content in the Colonia region, providing new opportunities for engagement and technology.</summary>
  </entry>
  <entry>
    <title>Gas giant with huge rings</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-04-gas-giant-with-huge-rings.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-04-gas-giant-with-huge-rings.html</id>
    <updated>2026-06-04T00:33:59Z</updated>
    <summary>A commander recently reported discovering a gas giant featuring an extraordinary ring system composed of two distinct sets: smaller inner rings and larger outer rings separated by a vast gap. Within this gap, two binary moons orbit each other, creating a rare celestial arrangement. Moreover, one of the gas giant&#x27;s moons exhibited five biological signals, marking it as a compelling target for exobiology research. This discovery underscores the ongoing enthusiasm among commanders for uncovering unusual astronomical.</summary>
  </entry>
  <entry>
    <title>Is it impossible to change your registered email address?</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-03-is-it-impossible-to-change-your-registered-email-address.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-03-is-it-impossible-to-change-your-registered-email-address.html</id>
    <updated>2026-06-04T00:33:59Z</updated>
    <summary>A commander on the r/EliteDangerous subreddit has reported that it is currently impossible to change the registered email address via the official Frontier Developments account management page. While the existing email is visible, no option to update it is provided, which could create difficulties for account recovery or receiving support communications. This limitation points to potential weaknesses in the account management system that may impact player security and support access. Addressing this issue is.</summary>
  </entry>
  <entry>
    <title>Feature Idea/Suggestion: Player Markets</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-03-feature-idea-suggestion-player-markets.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-03-feature-idea-suggestion-player-markets.html</id>
    <updated>2026-06-04T00:33:59Z</updated>
    <summary>A community member has suggested introducing Player Markets in Elite Dangerous to enable commanders to sell engineered modules they no longer need. This feature aims to reduce resource waste by allowing players to trade valuable modifications instead of scrapping them. The proposal includes options to limit these markets to Fleet Carriers or expand them to other locations, though concerns about tariff exploitation have been raised. This idea highlights ongoing community interest in enriching player-driven.</summary>
  </entry>
  <entry>
    <title>Guardian relics</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-03-guardian-relics.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-03-guardian-relics.html</id>
    <updated>2026-06-04T00:33:59Z</updated>
    <summary>A commander on the Elite Dangerous subreddit has encountered a problem when trying to interact with a Guardian terminal. Despite lighting all the pylons correctly, the player finds that inserting a Guardian relic into the designated slot causes the relic to pop up several meters behind their ship after being jettisoned. This behavior suggests there may be a bug or a misunderstanding of the relic interaction mechanics. This issue is significant for commanders focused on Guardian exploration and archaeology, as it.</summary>
  </entry>
  <entry>
    <title>Brain Trees and Lack of G4 Raws?</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-03-brain-trees-and-lack-of-g4-raws.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-03-brain-trees-and-lack-of-g4-raws.html</id>
    <updated>2026-06-03T09:41:02Z</updated>
    <summary>A commander reports that a known 35 G. Carinae Brain Tree site is yielding mostly Polyporous instead of Phloem Excretions, raising questions about whether Grade 4 raw-material spawns or guidance have changed.</summary>
  </entry>
  <entry>
    <title>Fleet Carriers Jump Time is Too Much</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-03-fleet-carriers-jump-time-is-too-much.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-03-fleet-carriers-jump-time-is-too-much.html</id>
    <updated>2026-06-03T09:41:02Z</updated>
    <summary>A commander argues that the current 15-minute fleet carrier jump time plus cooldown now feels too slow, prompting suggestions for seven- or ten-minute windows that better fit modern play pacing.</summary>
  </entry>
  <entry>
    <title>Stratum Tech Hunting</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-03-stratum-tech-hunting.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-03-stratum-tech-hunting.html</id>
    <updated>2026-06-03T09:41:02Z</updated>
    <summary>A commander is asking for updated Stratum Tectonica hunting guidance in fully unexplored space, focusing on useful star classes, high-metal-content worlds, and how sector designations can hint at stronger candidates.</summary>
  </entry>
  <entry>
    <title>Panther clipper mk2</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-03-panther-clipper-mk2.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-03-panther-clipper-mk2.html</id>
    <updated>2026-06-03T09:41:02Z</updated>
    <summary>A commander says their newly acquired Panther Clipper Mk2, built after more than two months of grinding, carries 1062 tons and can push trade routes toward 230 million credits per hour.</summary>
  </entry>
  <entry>
    <title>Consistent CTD when on a planet with night vision.</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-02-consistent-ctd-when-on-a-planet-with-night-vision.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-02-consistent-ctd-when-on-a-planet-with-night-vision.html</id>
    <updated>2026-06-02T10:23:41Z</updated>
    <summary>Commander network reports describe a repeatable crash-to-desktop when players land on a planet and enable night vision. Affected commanders say the crash arrives within about two minutes and can require a full system reboot before the game relaunches. The discussion is still community-sourced, so it should be treated as a player-reported stability issue rather than an official confirmed bug. The impact is practical for explorers and surface combat pilots who depend on night vision in low-light terrain.</summary>
  </entry>
  <entry>
    <title>New Fleet Carrier Trading help request</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-02-new-fleet-carrier-trading-help-request.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-02-new-fleet-carrier-trading-help-request.html</id>
    <updated>2026-06-02T10:23:41Z</updated>
    <summary>A commander in the Commander network reports problems with commodity purchasing on a recently acquired fleet carrier at Alcor. The commander set buy orders at 27 percent above market price for several goods, including local products and tritium, but no deliveries arrived. After a week, the offer was raised to 35 percent above market and the situation still did not change. The commander also reports hauling restrictions linked to faction police interference after pledging to Felicity Farseer. The case highlights.</summary>
  </entry>
  <entry>
    <title>TEOL and EGPU Joint Statement</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-02-teol-and-egpu-joint-statement.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-02-teol-and-egpu-joint-statement.html</id>
    <updated>2026-06-02T10:23:41Z</updated>
    <summary>The Commander network points to a joint statement from The Eyes of Leshak, or TEOL, and EG Pilots, or EGPU. The available source text does not detail the exact contents, so the item should be framed as coordinated community communication rather than a confirmed policy outcome. Joint statements of this kind can clarify positions, address disputes, or announce cooperation, but the current source does not establish which of those applies. The development is still notable because organized player groups can affect.</summary>
  </entry>
  <entry>
    <title>Alysianfolly and the Fuel Rats are my new heroes!</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-02-alysianfolly-and-the-fuel-rats-are-my-new-heroes.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-02-alysianfolly-and-the-fuel-rats-are-my-new-heroes.html</id>
    <updated>2026-06-02T10:23:41Z</updated>
    <summary>A commander in the Commander network describes running out of fuel inside the bubble, only a few jumps from the nearest stations. The cause was a forgotten fuel scoop, even though the player had more than a decade of Elite Dangerous experience. The Fuel Rats and a player named Alysianfolly carried out the rescue and were praised directly in the report. The episode shows that even veteran pilots can hit simple emergencies and reinforces the practical value of organized aid groups in the Elite Dangerous community.</summary>
  </entry>
  <entry>
    <title>New controller and the keybind file madness.. help</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-01-new-controller-and-the-keybind-file-madness-help.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-01-new-controller-and-the-keybind-file-madness-help.html</id>
    <updated>2026-06-01T11:29:43Z</updated>
    <summary>A commander in the Commander network reports trouble moving custom Elite Dangerous keybinds from an older PC controller to a new one. Editing binding device numbers in the keybind files has not restored the old configuration. The report is a request for community help rather than an official confirmation of a defect. It highlights how controller compatibility and binding management can affect comfort, accessibility, and a commander&#x27;s ability to get back into flight quickly.</summary>
  </entry>
  <entry>
    <title>Operations matchmaking, ship loadouts, and the risk of turning up with the wrong tool for the job. **apologies in advance for the long...</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-01-operations-matchmaking-ship-loadouts-and-the-risk-of-turning-up-with-the-wrong-tool-fo.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-01-operations-matchmaking-ship-loadouts-and-the-risk-of-turning-up-with-the-wrong-tool-fo.html</id>
    <updated>2026-06-01T11:29:43Z</updated>
    <summary>A commander in the Commander network is weighing the upcoming Operations feature with both enthusiasm and concern. Multi-stage cooperative content involving ship roles, on-foot roles, rescue scenarios, combat, and megaship engagements sounds promising. The practical risk is that success may depend on players arriving with suitable ship loadouts and gear. The discussion asks how matchmaking will handle team composition and whether commanders could accidentally hurt missions by bringing the wrong tool for the job.</summary>
  </entry>
  <entry>
    <title>Just started my first colony! ... base is 350,000Ls from drop in lol</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-01-just-started-my-first-colony-base-is-350-000ls-from-drop-in-lol.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-01-just-started-my-first-colony-base-is-350-000ls-from-drop-in-lol.html</id>
    <updated>2026-06-01T11:29:43Z</updated>
    <summary>A commander in the Commander network has started building a first Elite Dangerous colony roughly six jumps from Cubeo. The system offers 16 planets, 15 landable worlds, and two suns, giving the site a varied foundation for expansion. The practical problem is distance: the primary outpost sits about 350000 light seconds from the drop-in point. The commander plans to build a Coriolis station closer to arrival space to make supply runs easier.</summary>
  </entry>
  <entry>
    <title>Mining optimization?</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-01-mining-optimization.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-01-mining-optimization.html</id>
    <updated>2026-06-01T11:29:43Z</updated>
    <summary>A returning commander in the Commander network is asking for advice on current Elite Dangerous mining strategies. Core mining for void opals was previously a popular route, but platinum mining with mining lasers now appears to be the preferred method in the discussion. The report reflects community strategy talk rather than an official balance statement. It shows how profitable resources and techniques can shift over time, pushing returning players to reassess their mining profession.</summary>
  </entry>
  <entry>
    <title>New Reports of Criminal Fleet Raise Questions</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-06-01-new-reports-of-criminal-fleet-raise-questions.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-06-01-new-reports-of-criminal-fleet-raise-questions.html</id>
    <updated>2026-06-02T10:23:41Z</updated>
    <summary>Galnet reports rumours across several systems after ships with unidentified markings were seen flying in formation. Security officials also cite malware sigils appearing at otherwise unconnected sites, including trading outposts, surface ports, and outlying orbital installations. The motifs include twin axes, an animal, and an ornate mask, but no formal link has been established. Vox Galactica correspondent Mira Bukowski connects the pattern to reports around Lady Zi, while Frontline Solutions hints at new.</summary>
  </entry>
  <entry>
    <title>Need help understanding the exobiology game loop.</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-31-need-help-understanding-the-exobiology-game-loop.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-31-need-help-understanding-the-exobiology-game-loop.html</id>
    <updated>2026-05-31T10:18:30Z</updated>
    <summary>A new commander in Elite Dangerous shared their experience with the exobiology gameplay loop, highlighting some confusion. After traveling 2,500 light years to collect samples from newly discovered Stratum Tectonica planets, they earned a reward for being the first to survey and land on a planet. However, upon returning to the research station, they were unable to submit their samples or see them cataloged in the in-game encyclopedia. This situation reveals a learning curve and some opacity in the exobiology.</summary>
  </entry>
  <entry>
    <title>NPCs not moving and camera tilted and detached after ship destroyed</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-31-npcs-not-moving-and-camera-tilted-and-detached-after-ship-destroyed.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-31-npcs-not-moving-and-camera-tilted-and-detached-after-ship-destroyed.html</id>
    <updated>2026-05-31T10:18:30Z</updated>
    <summary>A commander has reported two unusual gameplay issues in Elite Dangerous. Upon landing at a settlement, NPCs were seen standing still, able only to turn in place but not walk, though they would react and attack if provoked. Additionally, after the commander’s ship was destroyed on a planet, the in-game camera became tilted and detached, causing disorientation. These glitches impact immersion and raise questions about whether they are known bugs or new problems. The report underscores the community’s ongoing.</summary>
  </entry>
  <entry>
    <title>First Stratum Tectonicas</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-31-first-stratum-tectonicas.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-31-first-stratum-tectonicas.html</id>
    <updated>2026-05-31T10:18:30Z</updated>
    <summary>A commander recently shared an exciting exploration story after traveling 4000 light years in search of a rare Stratum Tectonica planetary variant. Surprisingly, just five jumps from their home station, they found an undiscovered system containing four Stratum Tectonica bodies. This remarkable find allowed the commander to sell valuable exploration data for nearly a billion credits. Additional tectonica planets were also reported nearby, highlighting the dynamic and rewarding nature of exploration in Elite.</summary>
  </entry>
  <entry>
    <title>Guardian Archive Hints at Ancient Radicoida Parallels</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-28-guardian-archive-hints-at-ancient-radicoida-parallels.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-28-guardian-archive-hints-at-ancient-radicoida-parallels.html</id>
    <updated>2026-05-29T09:16:43Z</updated>
    <summary>Ram Tah has confirmed that the Guardian Archives contain previous references to what appears to be Radicoida unica. Since discovering this rare flora, he has re-examined archival data seeking clues about its origins. The archives describe a &quot;kingdom of blessed roots&quot; and mention a substance from seed pods used by Guardian factions who rejected advanced technology. These traditionalist groups reportedly used this natural compound to enhance warriors during civil wars. Biological schematics in the archives closely.</summary>
  </entry>
  <entry>
    <title>Found 4546b</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-27-found-4546b.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-27-found-4546b.html</id>
    <updated>2026-05-28T09:08:56Z</updated>
    <summary>A commander has shared a screenshot of planet 4546b in the PUELOU KT-I D9-8 system. The post describes it as a large terrestrial water world with a high probe efficiency rating of 9. The image shows a clear planetary view with ocean surface and clouds, drawing attention from explorers in the community. The discussion frames the find as another reminder that unique worlds and cataloging work remain a major part of Elite Dangerous exploration.</summary>
  </entry>
  <entry>
    <title>Gentle reminder that cloud tech is pretty much already in the game and could be repurposed for ELWs</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-27-gentle-reminder-that-cloud-tech-is-pretty-much-already-in-the-game-and-could-be-repurp.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-27-gentle-reminder-that-cloud-tech-is-pretty-much-already-in-the-game-and-could-be-repurp.html</id>
    <updated>2026-05-28T09:08:56Z</updated>
    <summary>A highly upvoted community post points out that Elite Dangerous already contains visible cloud technology. The attached image shows a cockpit flying through a dense orange cloud, used as evidence that the rendering capability exists in-game. Commanders are suggesting that similar technology could be repurposed for Earth-Like Worlds to improve atmosphere and visual depth. The item is framed as community speculation and feedback, not as a confirmed FDev roadmap entry.</summary>
  </entry>
  <entry>
    <title>Anyone else think FDev should do something to encourage more people to play in open?</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-27-anyone-else-think-fdev-should-do-something-to-encourage-more-people-to-play-in-open.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-27-anyone-else-think-fdev-should-do-something-to-encourage-more-people-to-play-in-open.html</id>
    <updated>2026-05-28T09:08:56Z</updated>
    <summary>A high-engagement commander thread is focused on low participation in Open Play across Elite Dangerous. The original poster says they are not asking for Solo or Private Group modes to be removed, but for FDev to add incentives and systems that make Open Play more attractive. Suggestions include security ratings similar to EVE Online, where unprovoked attacks in safer areas would trigger immediate consequences. This remains a community discussion and request, not an announced Frontier change.</summary>
  </entry>
  <entry>
    <title>Talk about an ELITE upgrade :D</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-27-talk-about-an-elite-upgrade-d.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-27-talk-about-an-elite-upgrade-d.html</id>
    <updated>2026-05-28T09:08:56Z</updated>
    <summary>A popular community post celebrates the evolution of space game visuals, using Elite Dangerous as the example. The shared comparison contrasts early, simple space graphics with the current detailed and immersive look of Elite Dangerous. Commanders are responding positively to the visible progress in rendering, atmosphere and overall experience. The discussion is a community sentiment item about the game&#x27;s technological evolution, not a new official feature announcement.</summary>
  </entry>
  <entry>
    <title>Would it be realistic to expect future game expansions which add the Magellanic Clouds and / or Andromeda as play areas?</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-27-would-it-be-realistic-to-expect-future-game-expansions-which-add-the-magellanic-clouds.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-27-would-it-be-realistic-to-expect-future-game-expansions-which-add-the-magellanic-clouds.html</id>
    <updated>2026-05-27T10:27:06Z</updated>
    <summary>Elite Dangerous players are actively discussing the possibility of future expansions that could introduce new galactic regions such as the Magellanic Clouds and the Andromeda galaxy. The community envisions accessing these distant areas through special Fleet Carrier modules or wormholes, potentially unlocked after repelling an extra-galactic invasion force. These ideas, while speculative, highlight the players&#x27; strong interest in expansive content and new exploration frontiers beyond the Milky Way. The.</summary>
  </entry>
  <entry>
    <title>Oh what I wouldn&#x27;t give for a way to filter known local chat (turn off routine system defence, passenger liners, wedding barge, etc)</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-27-oh-what-i-wouldn-t-give-for-a-way-to-filter-known-local-chat-turn-off-routine-system-d.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-27-oh-what-i-wouldn-t-give-for-a-way-to-filter-known-local-chat-turn-off-routine-system-d.html</id>
    <updated>2026-05-27T11:38:23Z</updated>
    <summary>Several commanders have voiced frustration over the repetitive and routine messages cluttering local chat channels, including system defense alerts, passenger liner updates, and wedding barge announcements. A recent community post proposed adding filters to mute these known, non-critical messages, sparking widespread discussion about enhancing in-game communication. This reflects a strong community desire for improved chat management tools to make social interactions clearer and more enjoyable. Introducing such.</summary>
  </entry>
  <entry>
    <title>Had to GeForce Now this game on my mobile so I wouldn&#x27;t miss out on my CG cargo racks</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-26-had-to-geforce-now-this-game-on-my-mobile-so-i-wouldn-t-miss-out-on-my-cg-cargo-racks.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-26-had-to-geforce-now-this-game-on-my-mobile-so-i-wouldn-t-miss-out-on-my-cg-cargo-racks.html</id>
    <updated>2026-05-27T13:18:51Z</updated>
    <summary>A commander shared a humorous account of using GeForce Now on a mobile device while away from home so they would not miss Community Goal cargo racks. The story reflects how strongly limited-time CG rewards can shape player behaviour, especially when the prize is practical rather than cosmetic. This is a community signal, not an official update. It highlights how timing, accessibility and reward design affect participation for committed pilots.</summary>
  </entry>
  <entry>
    <title>Just In Case You Ever Wondered What A Sidewinder Looks Like On A Large Pad</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-26-just-in-case-you-ever-wondered-what-a-sidewinder-looks-like-on-a-large-pad.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-26-just-in-case-you-ever-wondered-what-a-sidewinder-looks-like-on-a-large-pad.html</id>
    <updated>2026-05-27T13:18:51Z</updated>
    <summary>A community screenshot shows a Sidewinder parked on a large landing pad, turning the starter ship into a clear scale reference for station infrastructure. The post is visual rather than operational, but it landed with commanders because it captures the contrast between humble early-game ships and the massive facilities around them. The discussion is mostly nostalgia, amusement and appreciation for Elite Dangerous scale.</summary>
  </entry>
  <entry>
    <title>I pity the independent contractor who has to make this trip for 100 CR</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-26-i-pity-the-independent-contractor-who-has-to-make-this-trip-for-100-cr.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-26-i-pity-the-independent-contractor-who-has-to-make-this-trip-for-100-cr.html</id>
    <updated>2026-05-27T13:18:51Z</updated>
    <summary>A community screenshot highlights a Detailed Surface Scanner transfer priced at only 100 CR but scheduled to take more than 134 hours. The post became a small logistics joke: cheap on paper, costly in distance and waiting time. Commanders are using it to talk about module movement, long-range planning and the strange comedy that appears when Elite Dangerous turns equipment management into galactic freight.</summary>
  </entry>
  <entry>
    <title>After being away for a long time, these last couple of weeks as a returning player made me realize something Elite Dangerous makes you...</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-26-after-being-away-for-a-long-time-these-last-couple-of-weeks-as-a-returning-player-made.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-26-after-being-away-for-a-long-time-these-last-couple-of-weeks-as-a-returning-player-made.html</id>
    <updated>2026-05-27T13:18:51Z</updated>
    <summary>A returning player says recent weeks back in Elite Dangerous reminded them how personal the bond between commanders and their ships can become. The reflection is resonating with community members who see their fleets as collections of stories, routes and memories rather than simple progression tools. This is a community sentiment piece, not an official development update. It underlines how immersion and identity help keep long-term pilots connected to the game.</summary>
  </entry>
  <entry>
    <title>Stellar lighting rework coming with operations in new devlog!!</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-26-stellar-lighting-rework-coming-with-operations-in-new-devlog.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-26-stellar-lighting-rework-coming-with-operations-in-new-devlog.html</id>
    <updated>2026-05-27T13:12:58Z</updated>
    <summary>Elite Dangerous community discussion is focused on the May 2026 development log and its promised stellar lighting rework alongside the upcoming Operations update. Commanders are treating the change as a likely visual upgrade for space environments, atmosphere and immersion. The discussion remains a community read of the devlog, not a complete official feature list. Players are also connecting the lighting changes with interest in new missions, co-op hooks and on-foot content.</summary>
  </entry>
  <entry>
    <title>Commander Encounters Bug on First Trip to Hutton Orbital</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-26-commander-encounters-bug-on-first-trip-to-hutton-orbital.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-26-commander-encounters-bug-on-first-trip-to-hutton-orbital.html</id>
    <updated>2026-05-26T10:56:54Z</updated>
    <summary>A commander reported a frustrating bug during their inaugural visit to Hutton Orbital in a Cobra Mk V. After a smooth journey and landing, the player attempted to purchase a mug but found the item failed to add to their cargo and emitted an unusual noise. Subsequent attempts to buy other items also failed. Additionally, the module status displayed the cockpit and cargo scoop at 0%, with repairs unavailable. This glitch disrupts gameplay and immersion, particularly during iconic trips to community landmarks like.</summary>
  </entry>
  <entry>
    <title>Commander Seeks Ways to Reduce Player Faction Influence in Architect System</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-25-commander-seeks-ways-to-reduce-player-faction-influence-in-architect-system.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-25-commander-seeks-ways-to-reduce-player-faction-influence-in-architect-system.html</id>
    <updated>2026-05-26T10:56:54Z</updated>
    <summary>A commander in the Elite Dangerous community inquired about the possibility of reducing and eventually removing a player faction&#x27;s influence in their architect system. Currently, the player faction holds 70% influence and is expanding, threatening the NPC faction originally supported by the commander. The commander asked if completing missions for the NPC faction could effectively decrease the player faction&#x27;s control and restore balance. This question highlights the ongoing community interest in faction.</summary>
  </entry>
  <entry>
    <title>Commander Thanks Community for Transformative Distant Worlds 3 Experience</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-23-commander-thanks-community-for-transformative-distant-worlds-3-experience.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-23-commander-thanks-community-for-transformative-distant-worlds-3-experience.html</id>
    <updated>2026-05-24T01:23:19Z</updated>
    <summary>A commander has expressed deep gratitude to the Elite Dangerous community and organizers of the Distant Worlds 3 expedition. They described the event as a transformative journey that allowed them to fully appreciate the vastness of the game in a supportive and enjoyable environment. Proudly displaying the Distant Worlds 3 decal on their ship, the commander highlights the sense of accomplishment and community spirit fostered by large-scale player events. This reflects how collective exploration efforts enhance.</summary>
  </entry>
  <entry>
    <title>Commander Discovers Earth-like World in Formidine Rift</title>
    <link href="https://carriertv.buanzo.org/news/articles/2026-05-23-commander-discovers-earth-like-world-in-formidine-rift.html"/>
    <id>https://carriertv.buanzo.org/news/articles/2026-05-23-commander-discovers-earth-like-world-in-formidine-rift.html</id>
    <updated>2026-05-24T01:23:19Z</updated>
    <summary>A commander has reported the discovery of an Earth-like planet in the Formidine Rift, specifically within the Schee Hypa BM-C D3 system. This finding emerged during a solo expedition focused on mapping regions near the Soul and Heart Nebulas, as well as the border between the Elysian Shore and Formidine Rift. The discovery underscores the ongoing efforts of explorers venturing into less-charted areas of the galaxy, expanding collective knowledge about potentially habitable worlds. Such findings are crucial for.</summary>
  </entry>
</feed>
